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Latest topics
» Art Thread XD
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyThu Apr 26, 2012 6:21 pm by Serissa

» About the Transfer to Atlus
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyThu Apr 19, 2012 9:31 pm by Serissa

» The Sorting Hat!
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Apr 09, 2012 9:10 pm by Serissa

» Synthable Items and Gem list
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 8:47 pm by Serissa

» Demon Skills
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 8:20 pm by Serissa

» Reshape Guide
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 4:52 pm by Serissa

» Diaspora Shinagawa Guide
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 4:13 pm by Serissa

» Guide Updates
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 3:42 pm by Serissa

» Diaspora Suginami Guide
[Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 3:39 pm by Serissa

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 [Mini guide] Denshi Kairo Floors 25 to 70

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Serissa
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Serissa


Posts : 401
Join date : 2010-12-29

[Mini guide] Denshi Kairo Floors 25 to 70 Empty
PostSubject: [Mini guide] Denshi Kairo Floors 25 to 70   [Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 3:04 pm

Denshi Kairo Beyond Matador

Floors 16 + 22 give the best XP for ages. Floor 22 gives around 400k off the shiisa boss with etoile. mag and macca drops are good too. Floor 22 Boss Box very rare reward – Pass to Floor 37

Starting at floor 27 - the Matador -. kill Matador first then the Nandi for an easy passage forwards.
Tip:
Lure Matador to a corner, use counter + guard + single attack/magic
Do this and after you get a choice of floors 28 + 31 or 34 - Each is an easy rich pickings plasma floor. Floor 34 - To stay here hit the Entry/Blue Boxes at the end room to return ( or use a traesto).

Tips:
MAKE SURE YOU HAVE JUST LEVELED BEFORE ATTEMPTING THIS FLOOR
NDP IS NOT A GUARANTEE YOU WILL SAVE YOUR XP
THIS FLOOR CAN TAKE SEVERAL HOURS FOR NON FIGHTING CHARACTERS
TAKE WAY TOO MANY SUPPLIES OF HEALTH AND REVIVE WITH YOU
ALL DEMON FRIENDS SHOULD HAVE RECARM

If you die and return to zone entrance with a dead demon - do nothing if surrounded by demons, but move away to a clear spot then revive demon from afar. Otherwise the moment you goto make an action the demons will attack. That also includes attempting to heal yourself as soon as you apear at the zone entrance.

**Tip: Using Rare Card SPHG B - Allows entry to floor 37
**Select the Blank Space under Hack at the Entry Terminal
**SPHG B is the Top Blank Line > Select and Press Yes to enter floor 37

Floor 37
Demon Friend: Block/Drain Fire , Block/Drain Magic Shot (Specter)
Room 1. Dawon (Strong v Ice)

Room 2. Sati - 3 x Sati - 3 x Sati + Boss Pavarti. (Weak v Ice)
Tip: Kill Pavarti to stop the Sati respawning.

Room 3 Thrones x 20 (20K HP, Weak v Ice) + Boss Hellbiker (Weak v Ice + Blunt)
Short-cut Sequences to Spawn Hellbiker Early:
Either
1. Kill Throne A + B + C then their spawned versions A1 + B1 + C1
Or
2. Kill Throne A + A1 > B + B1 > C + C1

Tip:
Make a Specter with recarm (highly important) with a single magic and attack skill. (not magic shot)
Send Specter out through all the Thrones to get their attention, or die and have Specter revive you. The Thrones attention is on Specter not you. Specter is totally immune to all Thrones attacks. Now have specter cast a magic shot or thump a throne to test or break its magic/physical reflect barrier then then attack until dead and repeat.


Floor 40 - Fallen Angels.
Demon Friend: Reflect/Block Charge
Room 1. Eligor x 12 x 3 spawns. - Weak v Zio
Room 2. Beliuth x 12 x 3 spawns - Weak v Ice
Room 3 Kill the demons in order Andras - Forneus - Decabara - Orabas - Osi ---> PROGRESS.
(Note Fallens Angels can be killed out of order but will lead to a different set of floors - see map below courtesy of Adele616)

Floor 43 Extremely Easy Floor + 1M XP + Good Drops Mag + Macca
Room 1. Slimes – cast mild curses and nil damage – Weak v Fire
Room 2. Ooze – Rush attack – Weak v Ice
Room 3. Big Black Ooze Boss – Weak v Electric

Floor 46 - Good XP
Room 1. Poltergeist x 12
Room 2. Chronozon x 12
Room 3. Legion Boss

Floor 49 - Great XP
Room 1. Willo the Wisp x 12
Room 2. Specter x 12
Room 3. Shadow Boss

*** WARNING - THIS FLOOR REQUIRES YOU USE TREASTO OR HIT ENTRY/BLUE BOX***
If you hit the Green boxes to progress there is no way back
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Serissa
Admin
Serissa


Posts : 401
Join date : 2010-12-29

[Mini guide] Denshi Kairo Floors 25 to 70 Empty
PostSubject: Denshi Kairo Beyond Daisojou   [Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 3:05 pm

Kill Daisojou before any Mou-Ryou

Floor 52 - Minimal XP
Room 1. Shikigami x 12> Uses Gale Dodge, Lightning Cannon + Electric Discharge
Room 2. Ouji-Shikigami x 12 > Uses Rush
Room 3. Daisoujou + 9 Mou-Ryou

Kill any Mou-Ryou before Daisoujou and every floor above contains robots.
(See Map provided below courtesy of Adele616)

First room of robots use electric discharge, swarm and get a lot of criticials from their guns.
Second room of robots use Corona Cannon

Tip:
Unsummoned demon and wait for Daisojou to get in range then lure him to a corner away from Mou-Ryou. Daisojou like Matador will constantly move in to attack, he uses magic and so its easy to dodge and kill him off before any of the Mou-ryou.

Floor 55 – All Weak v Fire – Minimal XP
Demon Friend: Absorb/Reflect/Block Fire + Death + Charge

Room 1.
Yomostue Shikome + Yomotsue Ikusa - 5K hp x 12 demons
Quest Requirement > Requires Kikuri-Hime Summoned

Room 2.
1st Spawn - 24 baby Nozuchi - plain attack - hurts alot (HP around 6K)
2nd spawn - 16 baby Nozuchi and 8 Big brother Nozuchi (HP around 10K)
Big Nozuchi has fast cooldown, uses mabufula has 2 quick spin attacks, poison and muddle. Muddle being the pain as you cannot do anything but heal.
3rd spawn - 16 baby Nozuchi and 8 Big Nozuchi and Massive Nozuchi (30 - 40K).
Massive Nozuchi uses Lightning Cannon and Fire spin.

Floor 57 - Drops 800 mag off Kelpie rarely, 1900 mag from most Mothmen
Demon Friend: Blocks/Reflects charge (Caleano) + Drain/Block Force (Specter)

Room 1.
Kelpies x12 > -90% cooldown on Rush > So expect to be rushed until you die
Tip: Stand in corner and send Caleano back n forth across field. Kelpie suicide off her shield.
Room 2.
Baby Mothmen x 21, 12K XP each (Weak v Zio) > Uses Mazanma

Floor 59
Demon Friend: Drain/Reflect/Block Ice + Drain/Block Fire

Room 1.
Ogre x9 (Weak v Zio) Uses Mabufula - 12500 XP 3500 macca + 1400 mag drop
Room 2.
Giant Tarasque - 600K+ XP 33K macca
This beast spits out a Corona Cannon for every hit you make on it. COTW or Charm work a treat.

Floor 61
Demon Friend: Blocks/Drains Fire + Force + Death (Specter)
Room 1.
Ghouls x9 - Use Mamadoon once then wait ages for a recharge > Drops 4500 macca
Room 2.
2 x Jinn Bosses - Jinn + Efreet > XP 260K each demon
Quest Requirement:
Jinn Bosses damaged only by Critical Hits or Limit Breaks

Floor 63
Demon Friend: Blocks Death + Expel + Blunt ( Specter + Apis)

Room 1.
Pisaca x 12 (60k XP each) -Uses Mamdoon + Mahama -Cooldown -90%
Room 2.
Vetala Boss – Null Knockback – Uses Mahama + Blunt attack
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Serissa
Admin
Serissa


Posts : 401
Join date : 2010-12-29

[Mini guide] Denshi Kairo Floors 25 to 70 Empty
PostSubject: Denshi Kairo Beyond Hecate   [Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 3:06 pm

Unconfirmed - Kill Hecate without dying to progress

Floor 65

Room 1.
Cyclops x12

Room 2.
Empusa x 12 + Hecate Boss

Tips:
Empusa spam bind + mute + charm + sleep + panic

For Panic Protection visit the Archangel who appears on the first floor of the dungeon at Templar Catacombs in Shinigawa for his Blessing (Except New Moon where you meet Artemis in his place)

Lamia SS for Neutral/Chaos - Bind + Charm, Lilim SS - Sleep, Freya/Pavarti SS - Mute

Hecate > Weak v Melee - Reflects Magic Attacks - Almost Instant Cooldown + Incantation
Top Tip - Loa or demon immune to Nerve

***WARNING - Killing Hecate first and dying once or more > This route leads to Robots ***


Look on Map provided below - Lv066 NG066 Branch Conditon Unknown - Is now possibly known. Kill Hecate first but die doing so or kill Empusa before Hecate gives NG066 > Robots.
That whole Lavender Coloured Block = Robots x 2 Rooms

[Mini guide] Denshi Kairo Floors 25 to 70 3DuYr
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Serissa
Admin
Serissa


Posts : 401
Join date : 2010-12-29

[Mini guide] Denshi Kairo Floors 25 to 70 Empty
PostSubject: Courtesy of Player: RedshirtRGM79   [Mini guide] Denshi Kairo Floors 25 to 70 EmptyMon Mar 12, 2012 3:07 pm

27F:
Protect Wall 30 - Nandi: 2500 XP Per, 3663-4344 Macca Per.
Protect Wall 32 - Matador: 100000 XP, 26843-29233 Macca.
Clearing Rewards:
-Common: Aquamarine x4
-Rare: 死招刃

Note these floors are entered if any Nandi is killed before Matador
HPG-STEVEN-LV027:
(28-30F)
28F: Protect Wall 33 - Pixie: 3000 XP Per, 1595-1717 Macca Per, 803-853 Mag Per, Potential for Jack/Queen Card.
29F: Protect Wall 34 - Pixie: 6000 XP Per, 2896-2933 Macca Per, 1479-1729 Mag Per, Potential for Queen Card.
30F: Protect Wall 38 - High Pixie: 240000 XP, 31958 Macca, 17944-18836 Mag
Clearing Rewards:
-Common: Pearl x1
-Rare: Certification Card: SHPG-Card-A (Nontrade)


HPG-STEVEN-LV030:
31F: Protect Wall 35 - Azumi: 500 XP Per, 543-656 Macca Per
32F: Protect Wall 36 - Bucca Boo: 1000 XP Per, 902-1096 Macca Per (Once Implemented, Chance for King Box)
33F: Protect Wall 37 - Mizuchi: 6000 XP, 5902-7144 Macca
Clear Rewards:
-Common: Coral x18
-Rare: Certification Card: SHPG-Card-A (Nontrade)


HPG-STEVEN-LV033:
34F:
Protect Wall 39 - Jatayu: 0 XP, No Drops
Protect Wall 40 - Garuda: 1000 XP Per, 4352 Macca Per
35F:
Protect Wall 41 - Naga: Zero, Potential to drop a Queen Box
36F:
Protect Wall 42 - Raja Naga, 2000 XP Per, No Drops
Protect Wall 43 - Koumokuten 70000 XP, No Drops
Clear Rewards:
Turquoise x5
NOTES: Requires Garuda summoned to proceed further.

Note these are the special plasma floors obtained by killing Matador before any Nandi
HPG-STEVEN-PL-A: - Note: Killing Matador before the 3 Nandi
Plasma Floors:
28F: <x10 Bronze, x10 Aluminum> Per Plasma
29F: <x16 Iron, x3 Demonic Iron> Per Plasma
30F: <x10 Bronze, x1 Silk> Per Plasma
Infinite Spawn, 5 min time limit
Clear Rewards:
-Four Leaf Clover (x1.5) 2 - Nontrade


HPG-STEVEN-PL-A:
Plasma Floors:
31F: <x16 Plastic, x5 Rubber, x1 Silver> Per Plasma
32F: <x16 Bronze, x5 Rubber, x2 Gold> Per Plasma
33F: <x14 Iron, x10 Resin (or tree sap?), x2 Silver> Per Plasma
Infinite Spawn, 5 min time limit
Clear Rewards:
-Four Leaf Clover (x1.5) 2-6 - Nontrade


HPG-STEVEN-PL-A: Note this floor requires traesto or entry/blue box exit to redo next day
Plasma Floors:
34F: <x16 Steel, x8 Wax, x4 Demonic Iron> Per Plasma
35F: <x8 Iron, x8 Wax, x1 Spirit Orb> Per Plasma
36F: <x20 Bronze, x4 Gunpowder, x1 Meteoric Iron> Per Plasma
Infinite Spawn, 5 min time limit
Clear Rewards:
-Four Leaf Clover (x1.5) 2-6 - Nontrade

``````````````````````````````````````````````````````````````````````````````````````````
Extra Notes
Currently on Floors:
NG0072 > Denshi Kairo End > Lv036 > Floor 37 > Floor 49 > Floor 61 > Floor 63 Vetala for XP Smile
Floor 49 > Constantly keeping in mind to return via the entry/blue boxes
BR0043
22 (x2)

received return to floor 37 card on floors 43 + 49
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PostSubject: Re: [Mini guide] Denshi Kairo Floors 25 to 70   [Mini guide] Denshi Kairo Floors 25 to 70 Empty

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